The Speedy Update

The Speedy Update Is Here!
Last week we told you about our new update cadence, and today we're delivering on it: the Speedy Update is now live! As the name promises, this one's all about making Vibes feel snappier, smoother, and more intuitive to play. From faster pacing to a bunch of quality-of-life fixes, this one’s for our competitive players.
Here's everything that's in it.
New Speedy Features
This is where the "speedy" really shows up. We shaved down wait times, cut unnecessary steps, and gave you more control over how fast the game moves:
Auto-Pass — the game can now move straight to the next phase when you have no valid actions available. Toggle it on or off from the bottom left corner of the screen.
Auto-Confirm — target confirmations can now happen automatically, no extra click needed. Toggle it on or off from Settings.
Animation Speed option — a new Settings toggle to speed up the overall pace of the game.
Vibe Check improvements — Vibe Check is faster now, giving you more time in the game.
Independent Mulligans — Mulligan no longer waits on both players; each one finishes as soon as you're ready.
Trigger order memory — the game now remembers the order you resolved triggers, so you don't have to organize them each time.
Pass button highlight — the Pass button lights up when you're out of available actions.
Disassemble All — break down your whole collection in one click. (this currently disassembles ALL of the card in your collection, but will be patched to leave a full playset soon)
Other New Additions
In-Game History Log — a full log of both players' actions and played cards, so you can always see what just happened. Accessible from the main board screen.
Ice Zone, collapsed — the Ice Zone is now a single card with a counter, and you can open it up any time to scroll through everything inside.
Better drag targeting — the Huddle Zone and Rod Zone now highlight when you're dragging a card toward them.
Rod Zone indicator — a clear marker shows when a player hasn't played a Rod yet this turn.
Smarter hover zoom — hovering a card on the board now zooms it over the Phases UI instead of over the card itself, so it's easier to actually read.
Reworked Tutorial experience — a refreshed onboarding flow for new players, including multiple segmented walkthroughs.
Improved "Play a Friend" flow from the main menu. Easier copy/paste, and a match check option for admins - this was included with future tournament play in mind.
Hover highlighting — cards now highlight when you hover over them.
Bug Fixes
As always, bug fixes are riding along with this update too:
Fits are now more stable when entering play.
Finder's Keepers no longer triggers the effects of Trusty Boxing Gloves and Traveler's Lantern.
Chewy Pendant can now be spent before Rods.
Players can now order returning characters with Myra of the Mist.
Selecting a card no longer occasionally bounces left for a moment.
More on the Way
We're not done! Up next, we're reworking how bug reports and feature requests are structured in the Discord, so you'll have a lot more visibility into what we're working on. More details soon!
Thanks for Vibing with us, and see you online!
— The Vibes Team





